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04-06-2011, 11:51 PM
(This post was last modified: 05-16-2012 08:38 AM by JC.)
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JC
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Corona SDK Tutorial List
Last Updated 05/16/2012 **
Search no more, you've come across the Ultimate list of Corona SDK Tutorials! Tutorials are an invaluable asset to cresting the Corona SDK learning curve.
More Game Tutorials
If you come across a tutorial not mentioned here, please let me know.
Making your first map
Using layers to create your first map
Taking advantage of properties
Building the physical world
More info on tilesets
Adding life through animation
Using objects to do cool stuff
Making objects physical
Complex physics objects
Controlling a platform character
More work on platform characters
Animated characters
Collectible items
Moving a map via touch
Config files
Building a Platform game with Corona and Lime
Complex physics objects with PhysicsEditor
Adding depth with parallax scrolling
Create an RSS and JSON driven app with Corona SDK, Part 1 - 04/26/2011
Corona SDK:Avoid touch events through layered screens - 08/08/2011
Corona SDK: Localization Made Easy - 09/18/2011
Corona SDK Tutorial: Circle Objects - 11/27/2011
Corona SDK Tutorial: How to Work With Rectangles - 11/27/2011
Corona SDK Tutorial: How To Work With Lines - 11/29/2011
Corona SDK Tutorial: How Work With Text - 11/30/2011
Corona SDK Tutorial: How To Add Images - 12/04/2011
Ludicrous Software
Corona Physics: Forced Horizontal / Vertical Bouncing - 09/01/2011
Base2Solutions
Corona Tips - 04/16/2011
Cheetomoskeeto
Corona SDK: Game 01 Orb Smasher - 03/01/2011
Corona SDK 09: Simple Physics - 03/02/2011
Corona SDK 10: Screen Transitioning - 03/02/2011
Corona SDK 11: Custom Fonts - 03/11/2011
Corona SDK: Game 02 Balloon Burst - 03/28/2011
Corona SDK 12: x and y Reference - 04/04/2011
Corona SDK 13: Custom Physics Bodies - 04/04/2011
Lesson 14: Simple Physics Joints - 05/10/2011
Corona SDK 15: Databases: Read - 09/14/2011
Corona SDK 16: Databases: Insert & Update - 09/14/2011
Codepunksoftware
Flickr Photo Browser - 09/21/2011
Introduction to Corona SDK: Easy Cross-Platform Development - 8/2/2010
Corona SDK: Create an Accelerometer Driven Application- 09/23/2010
Corona SDK: Develop an Entertaining Magic Ball Application - 08/02/2010
Corona SDK: Creating an Analog Clock App - 8/6/2010
Corona SDK: Working with Alerts - 10/11/2010
Corona SDK: Creating an In-App Web View - 10/20/2010
Creating a Simple Basketball Game with Corona Game Edition - 11/30/2010
Corona SDK: Game Development Path Finding - 01/04/2011
Corona SDK Quick Tip: Create a Screen Capture Utility - 01/13/2011
Corona SDK Quick Tip: View Transitions - 01/20/2011
How to Blow Stuff Up With the Corona SDK Physics Engine: Part 1 - 02/03/2011
How to Blow Stuff Up With the Corona SDK Physics Engine: Part 2 - 02/09/2011
Create a Brick Breaker Game with the Corona SDK: Application Setup - 02/25/2011
Create a Brick Breaker Game with the Corona SDK: Collision Detection - 03/10/2011
Create a Brick Breaker Game with the Corona SDK: Game Controls - 03/03/2011
Sharing Data with Gestures: Corona SDK App Setup - 04/05/2011
Designing Mobile App Backgrounds - 05/12/2011
Porting actionscript games to iOS with the Corona SDK - 05/18/2011
Corona SDK: Working With The Facebook Graph API - Part 1 - 06/07/2011
Corona SDK: Creating a Scrolling Background - 07/07/2011
Corona SDK: Develop a Frenzic-like Game - Application Setup - 07/19/2011
Corona SDK: Develop a Frenzic-like Game - Final Steps - 08/04/2011
Corona SDK:Creating a Music Player - Application Setup - 08/24/2011
Corona SDK:Creating a Music Player - Final Steps - 08/26/2011
Corona SDK: Build a Space Shooter - Application Setup - 09/22/2011
Corona SDK: Build a Space Shooeter - Adding Interactivity - 09/28/2011
Corona SDK: Create a Whack-a-Mole Game – Application Setup -11/01/2011
Corona SDK: Create a Whack-a-Mole Game – Adding Interactivity - 11/10/2011
Corona SDK: Create a Whack-a-Mole Game - Final Steps - 11/18/2011
Corona SDK: Build a Shell Game - Setup - 12/12/2011
Corona SDK: Build a Shell Game – Interaction - 12/21/2011
Corona SDK: Build a Shell Game - Final Steps - 12/26/2011
Corona SDK: Build a Side Scroller From Scratch - 01/12/2012
Build an Endless Runner Game From Scratch:Background Motion - 01/30/2012
Corona SDK: Create a Rapid Roll-like Game - Setup - 02/10/2012
Corona SDK:Create a Rapid Roll-like Game - Interaction - 02/15/2012
Corona SDK:Create a Rapid Roll-like Game - Final Steps - 02/24/2012
Build an Endless Runner Game From Scratch:Using Sprites - 02/16/2012
Build an Endless Runner Game From Scratch:Sprite Interaction - 02/29/2012
Corona SDK: Handling Application Suspension - 03/5/2012
Build an Endless Runner Game From Scratch:Adding Events - 03/20/2012
Build an Endless Runner Game From Scratch:Obstacles and Enemies - 03/29/2012
Build an Endless Runner Game from Scratch: Game Over & Scoring - 04/5/2012
Build an Endless Runner Game From Scratch: Boss Battles - 04/13/2012
Corona SDK:Create an Alphabet Soup Game - 4/18/2012
Build an Endless Runner Game From Scratch: The Game Menu - 04/22/2012
Corona SDK:Create an Alphabet Soup Game - Interaction - 04/27/2012
Build an Endless Runner Game From Scratch: App Store Publishing - 04/28/2012
Corona SDK:Create an Alphabet Soup Game - Final Steps - 05/3/2012
Corona SDK:Create a Balloon Game - 05/15/2012
iDeveloper
Facebook Friends Leaderboard - 10/05/2010
Easy Screen Management in Corona - 10/06/2010
Retina Display Setup in 3 Easy Steps - 10/08/2010
Creating A Time Counter (and Practical Usage) - 10/11/2010
Burtons Media Group
iPhone Game Development with Corona: Getting Started - Hello World - 06/19/2010
Android Game Development with Corona: Getting Started - 06/19/2010
Developing iPhone/iPad/Android Games with Corona: Workign with Buttons - 06/21/2010
Developing iPhone/iPad/Android Games with Corona: Creating Animations - 07/08/2010
Developing for iPhone/iPad/Andriod with Corona: Fade in and Face out - 07/09/2010
Developing iPhone/iPad/Andriod Games with Corona: Adding Sound Effects - 07/09/2010
Developing iPhone/iPad/Andriod applications with Corona: Orientation Change - 07/12/2010
Corona App Development - Developing with SQLite Database - 02/16/2011
Switching Screen - 11/18/2010
Graphical Layout Tool - 01/17/2011
Learning Corona W/Ghosts VS Monsters - 02/16/2011
Using Print() From A Device (Kinda) - 03/15/2011
Better Buttons in Corona SDK - 05/12/2011
Moving Sunbreams In Corona SDK - 05/16/2011
Shuffling Your Data - 06/20/2011
Look for Existing Columns in a SQLite Database Table - 01/04/2012
Billions of Stars - 03/22/2012
Techority
How To Add A "Rate It" Button To Your iPhone App - 12/07/2010
How To Wrap Your iPhone App's Screen - 12/08/2010
Control An Actor With The Accelerometer - 12/19/2010
Adding OpenFeint - 12/19/2010
How To Use Scenes/Screens In Corona - 12/21/2010
Corona For Newbies Part 2 - 01/22/2011
How To Add A Score To Your iPhone App - 01/26/2011
How To Make Your iPhone App Portrait Or Landscape - 02/01/2011
Mouse Over Button Effects In Your iPhone App - 02/12/2011
Controlling A Character With A D-Pad - 02/14/2011
Add Facebook Posting To Your Corona iPhone App - 03/08/2011
Corona For Newbies - Part 3 - 03/12/2011
Adding A Score To Your App That Goes Up Based On A Timer - 03/25/2011
How To Save And Load Data In Your App - 04/02/2011
Updated Facebook Tutorial For iPhone - 04/21/2011
How to Stop your App from Dimming/Standby - 04/24/2011
Adding A Link To Your iPhone App - 04/29/2011
Using Sprites In Your Corona iPhone Application - 05/01/2011
How To Modularize Your Code - 05/15/2011
Post To Twitter From Your Application - 05/26/2011
Corona For Newbies Part 4 - Physics - 06/19/2011
How To Use A Scrolling Background - Portrait/Up - 07/10/2011
How To Use A Scrolling Background - Portrait/Down - 07/16/2011
Using a Time Bar in your Corona App - 08/09/2011
How To Use A Timed Splash Screen For Your App - 08/17/2011
Let's Talk About Sensors - 08/31/2011
Adding A Game Center Button To Your App - 11/03/2011
Understanding Timers - 11/13/2011
Making A Countdown App With Corona SDK - 12/07/2011
Ansca Mobile
Corona Tutorial #1 - Start to Finish - Hello World - 01/16/2010
Corona Tutorial #2 - Transitions - 01/17/2010
Labs: Polyline (Corona SDK 2.0 Beta) - 03/11/2010
Labs: Dynamic Content Scaling (Corona SDK 2.0 Beta) - 03/11/2010
Gear Animation #1 - Rotation and Simple Animation - 03/16/2010
Gear Animation #2 - Rotate and Scale Using Ansca Corona - 03/16/2010
Gear Animation #3 - Backgrounds, Buttons, and More! - 03/16/2010
Gear Animation #4 - Using Display Size For Positioning and Resolution Independence - 03/18/2010
Gear Animation #5 - Using system.getTimer() to improve frame rate - 03/18/2010
Gear Animation #6 - Now with more Android(Beta)! - 03/29/2010
Sprite Sheets in Corona Game Edition - 06/25/2010
Corona SDK Welcome Screen & Simulator - 09/27/2010
Corona Tutorial: Display Object and Texture Memory - Part 1 - 10/03/2010
Corona Tutorial: Display Objects and Texture Memory - Part 2 - 10/03/2010
Optimized Sprite Sheets - from Zwoptex to Corona - 10/16/2010
Corona SDK: Make a game in 8 minutes (Part 1) - 10/17/2010
Corona SDK: Make a game in 8 minutes (Part 2) - 10/24/2010
Using Textures to create illusion of motion - 10/24/2010
Corona SDK: Dragging Physics - 10/31/2010
Intro To Corona Comics - 11/16/2010
Flash to Corona SDK Porting Guide - 01/11/2011
Corona SDK on Windows - Getting Started - 03/05/2011
Tutorial: Apple Validation with Corona SDK - 05/02/2011
Dyamic Module Loading - 08/17/2011
How To Spawn Objects - The Right Way - 09/14/2011
Push Notifications for iOS in Corona SDK - 12/21/2011
New, More Flexible ScrollView Widget - 01/10/2012
Tutorial: Game Center Integration (iOS) - 01/17/2012
Using the New Native Web and Video Apis - 01/24/2012
Creating Lists With The Tableview Widget - 01/31/2012
Corona Display Groups 101 - 02/28/2012
Image Sheets, Image Groups, and Sprites - 03/06/2012
Streaming News Ticker (Twitter Feed or Online Text File) - 03/07/2012
Getting Started With Android In-App Billing - 03/13/2012
Storyboard Scene Events Explained - 03/27/2012
Database Access in Corona with SQLite - 04/03/2012
Tutorial:Detecting Touches in Corona - 04/11/2012
Director to Storyboard "Transition" Guide - 04/17/2012
Working with Time:Delays and Counting - 04/24/2012
Scene Overlays and Parameter Passing - 04/27/2012
Tutorial:Property Callbacks - 05/01/2012
LuaFileSystem (LFS) Tutorial - 05/08/2012
Handling Corona System Events - 05/15/2012
Carlos Icaza
Moving an object along a Bezier Curve. Part I - 04/23/2011
Moving an object along a Bezier Curve. Part II - 05/05/2011
Calculating The Length of a Bezier Curve. Part I - 05/11/2011
Moving an object along a Bezier Curve. Part III - 05/19/2011
Jonathon Beebe
Managing Your Runtime Listeners - 04/30/2011
Corona SDK Memory Management 101 - 05/26/2011
Understanding Lua tables in Corona SDK - 06/21/2011
Using External Modules in Corona - 07/06/2011
How to Use Custom Fonts in Corona - 07/13/2011
Solutions To Common Physics Challenges - 08/08/2011
Tutorial: Simple Modular Coding Technique - 08/12/2011
Corona SDK Memory Leak Prevention - 08/15/2011
Getting Creative With Web Popups - 08/24/2011
A Better Approach to External Modules - 09/06/2011
Tutorial: Scopes for Functions - 09/21/2011
Tutorial: How to Drag Objects - 09/24/2011
Tutorial: Modular Classes in Corona - 09/30/2011
Tutorial: The A* Algorithm - 11/02/2011
How to Create a Page Curl in Corona - 12/5/2011
Uploading Photos to Facebook in Corona - 12/16/2011
Planet Lua
Blue Balls, Part 1 - 01/16/2011
Blue Balls, Part 2 - 01/16/2011
Put Some OOP in Your App -- Part 1: Creating a Class - 01/21/2011
Fixedit
How to make an Angry Birds catapult - 05/18/2011
Cute Machine
How to Set Up Corona to Build Your First iOS or Android App - 07/13/2011
Basic Animations and Player Control with Corona SDK - Tutorial Part 2 - 07/20/2011
Use Box2d for Collision Detection with Corona SDK - Tutorial Part 3 - 07/30/2011
Class Specific
Director
Director Class Tutorial - Ansca Corona - 12/12/2010
BeebeGames
Introduction to beebegames.newObject()
BeebeGames Class:newRetinaText()
How to Use the New Time Functions()
And More To Come...
JC
CoronaForums.org Founder / Corona Fanboy
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